Shaped by Machines.
Using AR to simulate a 3D space is an interesting experience for all of us. If incorporated into design, is able to help add layers to an idea or concept that can't be expressed in 2D.
Perhaps, it is easier to express your art / design if you have adequate understanding of the softwares used. The technology we chose to use seems to have many limitations, and is unable to showcase larger files with many 3D modelling vertices.
Our interpretation of what a surrealist painting would look like in 3D turned out to be a combination of both our interpretation and a machine's (Blender, MetaSpark AR). It turned out to still be an interesting outcome, since it's also far from what we envisioned.
Outcomes.
Initial plans.
We wanted to combine both Golconda and Relativity into a single space. After realising that even one of the spaces was already too large to be hosted in Meta Spark, we cut it down to two seperate spaces.